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Animated 3D Cracks inside refractive object.

Not only can it allow you to easily achieve complex visual effects, but also save you hundreds of work hours constructing complicated effects shots and allow you to knock out professional visual effects shots quickly and professionally! Groups simple fragments into more complex clusters. RayFire Upgrade Upgrade provides access to latest build and one year of support and maintenance. Allows to quickly fragment geometry to Bricks or Stones.

RayFire Cache Maya Full license provides access to latest build. Allows You to create all kinds of explosions.

Production Proven

RayFire license is Perpetual and provides one year of Support and Maintenance which includes all new releases for Free. RayFire Asperity modifier allows you to add detalization to simple fragments. Allows to cache geometry and animation in single file to store it outside of scene.

Allows to fragment geometry into bricks and provides wide variety of options to control bricks layout. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength during simulation.

Ability to draw cuts over your objects by mouse. I have never witnessed a faster development cycle of a production tool outside of a studio. Customers of builds 1. Image tracing to fragments.


RayFire Trace object allows you to trace images into fragments. Easy to Learn, Easy to Use. Current RayFire Bullet v1 build supports only Rigid Body simulation, it allows to use the same dynamic simulation features supported by PhysX engine, except Constraints. Creates voxels using geometry volume.

RayFire paid for itself with one push of a button. RayFire Full Full license provides access to latest build with all released features. New feature in this build is completely new advanced dynamic simulation workflow which based on Bullet object and Rigid modifier. Adds detalization to simple geometry and makes them much more realistic.

New feature in this build is Shatter modifier. RayFire simulation and fragmentation technical demonstration. Advanced Slice modifier with all features You may need.

RayFire Studios

Allows to use Shapes as stensil to fragment objects. Blizzard used RayFire for Diablo 3 cinematics. It will be enough to watch one hour of video tutorials to start using RayFire in your projects. RayFire is developing for Artists and by Artists, we know how to make workflow Easy to learn and Intuitive to use but still provide High Efficiency.


Includes one year of support and maintanance. It has saved our team countless hours of mesh preparation, and with the fantastic support of Mir Vadim, its fast becoming a rayire weapon in our arsenal! Tetrahedron based damaging and fragmentation. New dynamic simulation workflow allows you to setup your simulation much more faster, easier and in more intuitive way since we removed boring routine and left pure fun. After a year you can Upgrade your license and get one more year. Interactive realtime Voronoi shatter modifier.

Rayfire Tutorial

New feature in build 1. We really want you to start use RayFire and have Fun from it as soon as possible so just Install it and Use.

RayFire Educational Educational license provides access to all released features. Each fragment can be demolished further with proper amount of collision strength. This is a must have tool for adding chaos to your effects shots.

Rocksteady Studios used RayFire for Batman: It is fully functional and has no limitations, but it is for learning purposes only.